After-School Programs in Skokie

all aboard!

Our unique tracks teach kids the wondrous world of STEAM. No matter your interest or skill level, our STEAM Studio has something just for you. Learn about our tracks below: 


Financial Literacy

Students learn investing basics, including the concepts of compounding interest, the time value of money, stock market research and investing.  Advanced students learn about portfolio management and diversification of sectors, derivative instruments such as options, and trading of commodities through ETFs (exchange traded funds) and index strategies.  Students learn through real software used by professional traders. Students will learn through trading their own ‘paper’ money account with identical functionality of professional trading accounts and are introduced to the emerging market concept of crypto-currencies like BitCoin. 

Web & Mobile Development 

In this track, students will master a wide range of technologies which will allow them to develop high quality web sites that work seamlessly on mobile, tablet, and large screen browsers. Advanced fundamental coding and programming skills are used.

coding Station

In this track, coders will learn the principles of coding for a variety of languages and platforms like Python, JavaScript & more with emphasis on programming syntax & semantics, flow structure, switch structure, loop/repetition structure. Advanced fundamental coding and programming skills are used.

Robotic Automation

In this track, students will learn how to design, develop, build, program, and document progress of a robot along with advanced robotic projects. A variety of programming tools (Raspberry Pi, Arduino) will be used. Advanced fundamental coding and programming skills are used.

VIDEO Production & EDITING

In this track, students will be learning fundamentals of pre-production and composition, moving onto shooting with professional cameras, adding effects and editing their final project.


Project-Based Learning

Full STEAM Ahead!

Our studio champions the “Maker Mentality”; guiding students to envision an outcome and evolving it into reality using STEAM (Science, Technology, Engineering, Arts, and Math).  Students will learn STEAM technologies rooted in balanced and engaging projects. Over 4-weeks, with one 90-minute session per week, students will learn and use a variety of technologies rooted in engaging projects that produce a tangible digital or physical element that exhibits their STEAM creation

After-School Program Enrollment

Fall 2017 Schedule

View our Term 1 schedule below! Term 1 spans from September 18 - October 14. 

Term 2 (October 9 - November 4) and Term 3 (November 6 - December 9) schedules TBA! 

term 1 schedule

Dates: 09/18, 09/25, 10/02, 10/09
Dates: 09/19, 09/26, 10/03, 10/10
Dates: 09/20, 09/27, 10/04, 10/11
Dates: 09/21, 09/28, 10/05, 10/12
Dates: 09/23, 09/30, 10/07, 10/14